The attract mode begins when power is applied to the game, after a play or high score initial mode, or after self-test. This mode is continuous and is only interrupted when a coin is inserted and accepted or when in self-test. In this mode, the TV monitor displays two possible pictures. Both pictures have three score values across the top of the screen and a message that states the number of coins for a game. The middle score represents the high score to date. The left score is for player 1. The right score is for player 2.
One picture displays asteroids and an occasional enemy spaceship "floating" across the screen. The second picture displays up to 10 of the highest scores since the game was last powered up or since the last self-test. These two displays alternate every 16 seconds.
Was this article helpful?