Figure 7 Game Option Settings

To change toggle positions on the switch assemblies, you need not remove the game PCB. The switches, usually colored blue, are easily accessible when the Battlezone Analog Vector-Generator PCB is mounted in place.

When changing the options, verity proper results on the TV monitor display by performing the self-test. Note that changing an option on any of the following eight toggles will cause an immediate change on the TV monitor screen during the self-test.

To change toggle positions on the switch assemblies, you need not remove the game PCB. The switches, usually colored blue, are easily accessible when the Battlezone Analog Vector-Generator PCB is mounted in place.

When changing the options, verity proper results on the TV monitor display by performing the self-test. Note that changing an option on any of the following eight toggles will cause an immediate change on the TV monitor screen during the self-test.

Toggle Settings of 8-Toggle Switch on Battlezone PCB

(at M10)

(BOTTOM switch when PCB is in game)

8

7

6

5

4

3

2

1

Option

On

On

Game starts with 2 tanks

On

Off

Game starts with 3 tanks $

Off

On

Game starts with 4 tanks

Off

Off

Game starts with 5 tanks

On

On

Missile appears after 5,000 points

On

Off

Missile appears after 10,000 points $

Off

On

Missile appears after 20,000 points

Off

Off

Missile appears after 30,000 points

On

On

No bonus tank

On

Off

Bonus tank at 15,000 and 100,000 points $

Off

On

Bonus tank at 25,000 and 100,000 points

Off

Off

Bonus tank at 50,000 and 100,000 points

On

On

English language $

Off

On

French language

On

Off

German language

Off

Off

Spanish language

Figure 8 Game Price Settings

The white block below contains the manufacturer's suggested switch at location P10, on the Battlezone™ Analog Vector-Gene-settings. All numbers 1 thru 8 are toggle settings on the 8-toggle rator PCB (the top switch assembly).

500 PER PLAY:

Bonus

8

7

6

8

7

6

5

8

7

6

Straight

On

On

On

On

On

Off

Off

On

On

On

Off

On

253 Door

®<

3

2

■ -if.v.éi.':

3

2

1

©

4

3

2

1

On

On

Off

Off

On

On

Off

Off

On

On

Off

Off

25<t/$1.00

8

7

6

7

6

5

8

7

6

5

Door or 25t/25<W$1.00

On

On

On

On

©On

Off

Off

On

©

On

On

Off

On

Door

3

2

1

W 4

3

2

1

©

4

3

2

1

On

Off

•Off

Off

On

Off

Off

Off

On

Off

Off

Bonus Bonus Bonus

No bonus $.50 = 3 plays $1.00 = 5 plays $1.25 = 6 plays

Bonus Bonus Bonus

No bonus $.50 = 3 plays $1.00 = 5 plays $1.25 = 6 plays

8

7

6

5

8

7

6

5

8

7

6

5

8

7

6

5

Straight 25® Door

On ®4

On 3

On 2

On 1

On

On 3

Off 2

On 1

On

Off 3

On 2

On 1

©

Off 4

On 3

On 2

On 1

On

On

Off

On

On

On

Off

On

On

On

Off

On

On

On

Off

On

8

7

6

5

8

7

6

5

8

7

6

5

8

7

6

S

25C/$1.00

On

On

On

On

On

On

Off

On

On

Off

On

On

Off

On

On

On

Door or

CO

-

©

25$/25C/$1.00

4

3

2

1

w 4

3

2

1

w 4

3

2

1

4

3

2

1

Door

On

Off

Off

On

On

Off

Off

On

On

Off

Off

On

On

Off

Off

On

Circled numbers refer to coin-door labels you should use with each situation (labels are illustrated on opposite page).

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