Other Notes

NEVER replace any components with anything other than exact replacement parts.

NEVER remove circuit board connections while power is on.

DO NOT replace the fuse with anything other than the proper value. A

blown fuse indicates an overload condition within the game. Replacing the fuse with a higher value can cause severe damage to internal components if an overload occurs. ALWAYS consult the manual before attempting repairs. CORRESPONDENCE regarding this game should be addressed to: SEGA/Gremlin 8401 Aero Drive San Diego, California 92123 800-854-1099

FROGGER GAME CONCEPT Frogger is a one or two player game in which players move their frog from the bottom to the top of the screen. This is achieved by overcoming a number of hazards without getting run over or drowned.

The first half of the screen is a bi-directional flow of traffic including buses, cars and race cars. Players must avoid these vehicles. Frogs can move safely with the flow of traffic to make their way to the second half of the screen which consists of a river with fast moving logs and sinkable turtles. Frogs must hop on the backs of the logs and the sinkable turtles to get to the home base at the top of the screen. At random times throughout the game play a lady frog will appear on a log. Bonus points are scored if your frog successfully hops on the back of the lady frog and escorts her safely home. A fly will also appear randomly in a home base. Bonus points can be scored if your frog hops in the home base when the fly is present. Sinking turtles also swiftly move across the river with the logs. If a frog is unsuccessful in hopping on a turtle's back, the frog will sink and drown. Crocodiles, snakes and otters also roam the moving river waiting to eat frogs on their way up to the home base. Players can hop on their back (except the snake, whose touch is deadly), but they must avoid their open mouths. The frog must be lined up perfectly to enter one of the five home bases. You must maneuver the frogs to their home base within the alotted time (sixty beats on the timer).

Game Action

The frog can move vertically or horizontally by maneuvering the joystick. You must maneuver your frog swiftly and precisely without getting run over, drowned or eaten by the creatures that roam the flowing river. Avoiding traffic, deadly snakes, otters, crocodiles and the treacherous diving turtles make game action stimulating in Frogger.

10 points are scored for each safe jump. Arriving safely home scores 50 points and for beating the timer (10 points per beat saved). Bonus points are obtained by escorting home a lady frog (200). Gobbling an insect (200) and safely getting all five (adjustable) frogs home (1000). If you get all five (adjustable) frogs home, then you go on to a swifter more difficult round. Game ends when all frogs are drowned or devoured.

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